Home / Star Citizen / TSG guide
Everything you need for TSG(Tactical Strike Group) – how to unlock it, what each of the six phases asks of your fleet, and every blueprint in both reward pools with the materials to fabricate them.
Tap to open full size ↗Placeholder – this is where Mike's own take on TSG goes: what the run is really like, the ships that worked for us, the mistakes to avoid and the best way to farm the blueprint you want.
Placeholder – add tips, a recommended org loadout, or a link to a video of the run here.
You're rescuing People's Alliance pilot Gabe Windell from a Shattered Blade stronghold.
Escort the People's Alliance Idris into position. It's your rearm, refuel and repair point for the rest of the op.
Destroy the exposed relays. They're hardened against energy – bring ballistics.
Fly the tunnels and kill the cooling units before distortion disables you. Hardened against ballistics – bring energy and something fast.
Hit the core in a chamber full of distortion and radiation while the rest of the fleet defends Tranquility.
Ground team boards, fights through the Shattered Blade and reaches the override terminal.
Get Gabe Windell off the station. Check the vault and cargo deck for loot on the way out.
Each completed run awards one blueprint from Pool 1 and one from Pool 2. Materials are per craft at base quality.
| Blueprint | Type | Materials to fabricate | Craft time |
|---|---|---|---|
| Omnisky III Cannon S1 | Ship weapon | Agricium 0.36 SCUHadanite ×7Dolivine ×7 | 9 minutes |
| Omnisky VI Cannon S2 | Ship weapon | Agricium 0.64 SCUHadanite ×13Dolivine ×13 | 16 minutes |
| Omnisky IX Cannon S3 | Ship weapon | Agricium 1.16 SCUHadanite ×23Dolivine ×23 | 28 minutes |
| Omnisky XII Cannon S4 | Ship weapon | Agricium 2.08 SCUHadanite ×41Dolivine ×41 | 49 minutes |
| Omnisky XV Cannon S5 | Ship weapon | Agricium 3.74 SCUHadanite ×75Dolivine ×75 | 1 hour 26 minutes |
| Omnisky XVIII Cannon S6 | Ship weapon | Agricium 6.74 SCUHadanite ×135Dolivine ×135 | 2 hours 31 minutes |
| QuadraCell MX | Power plant | Stileron 4.3 SCUBeryl 1.7 SCUSavrilium 3 SCU | 30 minutes |
| JS-300 | Power plant | Stileron 0.35 SCUBeryl 0.14 SCUSavrilium 0.24 SCU | 15 minutes |
| JS-400 | Power plant | Stileron 1.22 SCUBeryl 0.5 SCUSavrilium 0.85 SCU | 21 minutes |
| JS-500 | Power plant | Stileron 4.3 SCUBeryl 1.7 SCUSavrilium 3 SCU | 30 minutes |
| Blueprint | Type | Materials to fabricate | Craft time |
|---|---|---|---|
| Neutrino Racing Flight Suit WhiteHot | Flight suit | Silicon 0.06 SCU | 1 minute 30 seconds |
| Neutrino Racing Flight Suit BlackFire | Flight suit | Silicon 0.06 SCU | 1 minute 30 seconds |
| Neutrino Racing Flight Suit BlueFlame | Flight suit | Silicon 0.06 SCU | 1 minute 30 seconds |
| Neutrino Racing Helmet WhiteHot | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
| Neutrino Racing Helmet BlackFire | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
| Neutrino Racing Helmet BlueFlame | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
| Novian Crossbow | FPS weapon | Savrilium 0.05 SCUOuratite 0.02 SCU | 3 minutes 30 seconds |
| Novian "Nighthunter" Crossbow | FPS weapon | Savrilium 0.05 SCUOuratite 0.02 SCU | 3 minutes 30 seconds |
| Novian "Ghostmaker" Crossbow | FPS weapon | Savrilium 0.05 SCUOuratite 0.02 SCU | 3 minutes 30 seconds |
| Novian "Wildshot" Crossbow | FPS weapon | Savrilium 0.05 SCUOuratite 0.02 SCU | 3 minutes 30 seconds |
| Tailwind Flight Helmet Thunderstruck | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
| Tailwind Flight Helmet Blue Skies | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
| Tailwind Flight Helmet Frostshock | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
| Tailwind Flight Helmet Airwolf | Helmet | Silicon 0.03 SCU | 1 minute 30 seconds |
Data: Star Citizen Wiki – Tactical Strike Group Needed and its blueprint pages, game version 4.10.2-LIVE. Click a blueprint for full details. Pools and costs can change between patches.
You need InterSec Defense Solutions Senior Contractor reputation (5,800 total rep), and must first complete the one-off "New Defense Contract: Elimination" mission. The contract is offered by InterSec in the Nyx system.
A completed Tactical Strike Group Needed contract awards one blueprint from Pool 1 and one from Pool 2, plus +300 InterSec reputation.
It is designed for a squadron of seven or more ships, mixing ballistic and energy weapons, plus a ground team for the boarding phase.
Mission details: Star Citizen Wiki – Tactical Strike Group.